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Summoning Signals [SEGA Dreamcast]

Summoning Signals [SEGA Dreamcast]

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Devlog

  • J1 : What is Summoning Signals?
    June 09, 2020 by bertholet
    1
    #worldbuilding, #journal, #art-game
    I've decided to start a journal for Summoning Signals (and some idea loosely related to this project). Game design is a strange beast and I've decided to try to document my journey trying to make a ga... Continue reading
  • V04 - Trails
    May 29, 2020 by bertholet#dreamcast, #update, #v04
    Hello everyone. After an intense week of work, I'm happy to report that the game has progressed tremendously! Here's a changelog of what happpend since the ALPHADISC release. == V04 CHANGELOG == Firs... Continue reading
  • Mac/PC bug fixes (hopefully) + refocus
    September 16, 2019 by bertholet#update
    This is a weird patch. First of all, we removed the second area. While this might seem wierd, this is in order to refocus the game on it's generative narrative structure in the long run. This might c... Continue reading
  • Controller support.
    August 14, 2019 by bertholet#controller, #update, #macosx
    Just added controller support. I've tested using a cheap USB->Dreamcast controller adapter so I can't confirm everything working right. You should be able to move around using a DPAD and use A/Y butto... Continue reading
  • PC/OSX/Linux Beta release
    August 07, 2019 by bertholet#update, #beta
    This might come of as a suprise, but Summoning Signals is now being developped for PC/OSX/Linux. The game is still being developped with Dreamcast as a primary platform, but it's just much easier to w... Continue reading
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