v07 update
ANTIRUINS » Devlog
Lots of updates.
- Fonts file can now be .png not just .dtex.
- Font resize is much cleaner now.
- Texture filtering using graphics.setTextureFilter()
- Changed the default 0GDTEX image included to a more “generic” antiruins one.
- Placed a bunch of older libraries in an “old” folder
- Currently writing a simple GUI library.
- Texture flipping now work properly.
- Love2D stuff now matches more closely the Dreamcast visual output. - test it with
make love
- Completely rewrote the tiled map importer.
Also, new documentation link - https://bertholet.notion.site/antiruins
Files
antiruins-beta.zip 20 MB
Version v07 6 days ago
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ANTIRUINS
Lua 2D engine for the Sega Dreamcast
Status | In development |
Category | Tool |
Author | bertholet |
Tags | 2D, Dreamcast, Game engine, LÖVE, lua |
More posts
- New Documentation for ANTIRUINS6 days ago
- v06 - game jam release44 days ago
- ANTIRUINS - quickstart guideOct 09, 2023
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