ANTIRUINS v075 (Palette + Audio)


Lots of small updates and bug fixes.

  • Fixed a bunch of small audio inconsistencies.
  • Added audio.setPan for SFX sounds.
  • No more audio.resume, if you use audio.pause then audio.play it should resume (CDDA and WAV only)
  • Added paletted texture support on Dreamcast. Check the example_palette.lua or read the docs.
  • Palette can be loaded as .dtex.pal files or set manually.
  • Initial mouse support for the Dreamcast.
  • Added an input tester and fix some bugs when you have more than 1 controller.

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Files

antiruins-beta.zip 8.7 MB
Version v075 5 days ago

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Comments

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(+1)

Wonderful, thanks for this new update!

The palette functions are very interesting, it opens up loads of cool graphical effects for games!