ANTIRUINS v081
ANTIRUINS Engine [Dreamcast + PC] » Devlog
Some small bugfixes
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CDDA track number wierdness (fixed by Ross from Orc Face Games)
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Error when freeing a texture with no palette (fixed by Ross from Orc Face Games)
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Fixed some Z ordering problem with texts and shapes
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Fixed some new collision problems because of compilers wierdness (thanks Falco)
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Reworked alot of the camera stuff, still not perfect(…clamping) but usable.
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Added a sprite:isPlaying() function to detect if there is an animation currently running.
Files
antiruins-beta.zip 12 MB
Version v081 1 day ago
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ANTIRUINS Engine [Dreamcast + PC]
Lua 2D engine for the Sega Dreamcast
Status | In development |
Category | Tool |
Author | bertholet |
Tags | 2D, Dreamcast, Game engine, LÖVE, lua |
More posts
- ANTIRUINS v080 (Physics)Mar 12, 2025
- Windows SupportJan 22, 2025
- ANTIRUINS v075 (Palette + Audio)Dec 28, 2024
- ANTIRUINS v071 (Windows + MacOS)Dec 17, 2024
- ANTIRUINS v070 updateDec 09, 2024
- New Documentation for ANTIRUINSDec 09, 2024
- ANTIRUINS v060 - game jam releaseNov 01, 2024
- ANTIRUINS - quickstart guideOct 09, 2023
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