ANTIRUINS Engine [Dreamcast + PC]
A downloadable tool
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Easy to use, pre-compiled 2D game engine for the SEGA Dreamcast and PC.
ANTIRUINS engine was initially developed for Fragmented Almanac, a SEGA Dreamcast game released in 2024. The engine is now free to use, for personal and commercial project, with source code available on demand.
Features
- 2D game engine for SEGA Dreamcast and PC using Love2D.
- Lua programming language.
- Loads .png and .dtex files with palette support.
- Spritesheet support.
- Tiled map support.
- Sound effect using .wav file.
- Audio streaming using CDDA and .wav files.
- Basic collision system.
- VMU save + load, VMU bitmap display
Compatibility
ANTIRUINS has been developed to be used on Linux, but is aiming to be compatible with Windows and MacOS. The make dependency
is currently being adapted to MacOS to provide with the necessary tools.
Make sure you to read the Documentation
If you need support, you can reach me on discord (bertholet#3788) or on the Simulant Server.
Acknowledgement
- KallistiOS
- Protofall's Crayon Savefile
Updated | 7 days ago |
Status | In development |
Category | Tool |
Rating | Rated 5.0 out of 5 stars (3 total ratings) |
Author | bertholet |
Tags | 2D, Dreamcast, Game engine, LÖVE, lua |
Download
Download NowName your own price
Click download now to get access to the following files:
antiruins-beta.zip 13 MB
Version v080
Development log
- ANTIRUINS v080 (Physics)22 days ago
- Windows Support71 days ago
- ANTIRUINS v075 (Palette + Audio)96 days ago
- ANTIRUINS v071 (Windows + MacOS)Dec 17, 2024
- ANTIRUINS v070 updateDec 09, 2024
- New Documentation for ANTIRUINSDec 09, 2024
- ANTIRUINS v060 - game jam releaseNov 01, 2024
- ANTIRUINS - quickstart guideOct 09, 2023
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