ANTIRUINS - quickstart guide
ANTIRUINS Engine » Devlog
ANTIRUINS makes it quite simple to create Dreamcast games. Here’s a rough video to get your started.
Otherwise, here are the instruction in written form.
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git clone https://gitlab.com/lerabot/antiruins.git antiruins
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cd antiruins && make dependency
– This will download and build mkdcdisc and texconv. mkdcdisc is required if you want to build Dreamcast discs. -
Open the ANTIRUINS directory in your favorite code editor. You can find the examples in the game_example folder. The game.lua file let’s you select which examples you want to load.
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make cdi
will build a valid Dreamcast image. -
You can burn the image to a disc or use it with your GDEMU, or favorite emulator. lxdream-nitro is the one I use most of the time.
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ANTIRUINS Engine
Lua 2D engine for the Sega Dreamcast
Status | In development |
Category | Tool |
Author | bertholet |
Tags | 2D, Dreamcast, Game engine, LÖVE, lua |
More posts
- ANTIRUINS v075 (Palette + Audio)20 days ago
- ANTIRUINS v071 (Windows + MacOS)32 days ago
- v07 update40 days ago
- New Documentation for ANTIRUINS40 days ago
- v06 - game jam release78 days ago
Comments
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I’m only a year late, but better late than never 😅 I’ll make something with this.
No worry. I was supposed to release the official version over the summer and this is still not it… Let me know on discord if you need help.
I told you I’d make something with it :)