ANTIRUINS - quickstart guide
ANTIRUINS » Devlog
ANTIRUINS makes it quite simple to create Dreamcast games. Here’s a rough video to get your started.
Otherwise, here are the instruction in written form.
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git clone https://gitlab.com/lerabot/antiruins.git antiruins -
cd antiruins && make dependency– This will download and build mkdcdisc and texconv. mkdcdisc is required if you want to build Dreamcast discs. -
Open the ANTIRUINS directory in your favorite code editor. You can find the examples in the game_example folder. The game.lua file let’s you select which examples you want to load.
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make cdiwill build a valid Dreamcast image. -
You can burn the image to a disc or use it with your GDEMU, or favorite emulator. lxdream-nitro is the one I use most of the time.
ANTIRUINS
Lua 2D engine for the Sega Dreamcast
| Status | In development |
| Category | Tool |
| Author | bertholet |
| Tags | 2D, Dreamcast, Game engine, LÖVE, lua |
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